Looking for some assistance in detailing and animating a large VR experience for a client within an Architectural Firm. VR scene is going for realistic quality in both a day time and night time scene.
The size of the interactive area is in excess of 800m x 800m.
Specialize in Texture, Material, creation of LOD and animation components, cars, people etc.
There is an element of interactivity but primary interactivity already built.
The model and experience has been built in UE4 already, to a white model mass only.
Applicants preferred but not required to be from the region and would be invited in to work with the Architectural team in house.
Let me know if this is of interest and we can talk more. Position would be a contracted period of time at a rate to be discussed.