Hi there everyone. Im very new to UE4.
Im planing on creating an office structure in UE4.
Now i have to ideas here.
- I could block out the simple structure with BSP and then add aditional details later from a 3D application.
- I could model the entire thing within the 3D App and then export.
Option 2 seems like a good one to me, but how do i create it in a way that i could apply different materials to the inside and outside of the model. So for instance, how would i have a brick materials on the out side and a paint material on the inside ?
Are there any other Steps that im missing or are there any other, better practices i should try ?
Thanks so much.