Architectural Walk Through

Hello, I have built a house in UE4 and now I want to be able to launch the game and walk through it with no collision. I’m extremely new to UE4 and I know this is probably a basic question. Can someone help me out?

If you started a blank map and added static meshes you shouldnt have collision… if you made it using BSP you should be able to remove collision in the editor in the details panel… find collision and select no collision

我使用的是中文 不知道你是哪国人 用谷歌翻译吧 给模型设置碰撞体 在外面 maya 或max 建模软件里 比如一个沙发 做一个可以把沙发包起来的建模命名的时候跟沙发名字一样 前面要加大写的UCX_ 就可以了 到处fbx 导入ue4里 有两个选项不能勾选 一个是选项的后缀是ucx 大写 另一个 导入默认面板的第二个 意思是不用ue4给模型自动生成碰撞体