Trying to get a workflow and system build together for using Unreal
I have a strong system that needs to be updated as it wont run with Unreal Engine.
Currently it has an Intel Server Board , 24g of Ram, Dual Zeon and an old midrange Quadro card in it and the PSU says it can go to 1000.
My question is in regards to Ram and Graphics cards.
Should I go to 48 or 64 Ram,will I see any benefits on the UE side
As this is an Architectural Workflow it goes through AutoCad/Revit-Max-to Unreal.
Quadros are recommended for CAD-Revit-Max, and I presume its a gaming card (Titan) for Unreal.
The pricing between a gaming card and a quadro card are massive the Quadro M6000 is 6000 euro and a Titan X is around 1000. I cant stretch to a M6000 so chances are it would have to be a k4200/5200, with what seems like much lower specs.
Is anyone in the arch-viz side using gaming cards and is there any drawback in the other applications that you know of?
And are any of the more experienced game developers using Quadro cards?
Or is anyone using Quadros and gaming Cards in the one workstation?
Any and all suggestions welcome…