Architectural Material Setting Resource - Share Yours!

Tonight I made a wet wooden exterior floor with vertex painting. Here’s the shader and the result. I could’ve turned it into a master material with parameters but I was too lazy tonight.

Note : my floor has a lot of vertices to make vertex painting smoother. You need some geometry to make this work.

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*small error, it’s not a specular map but a reflection map that i’m converting with a minus one node!