It’s just a nice option if you are already making interactive environments or videos for an arch vis project. Why remake something in vray if you already have the project in UE4, and it’s preferable to have a consistent look across all platforms.
With Unreal Engine I can:
_ get more realistic renders with a very Hi_resolutions
_ create video clips for camera animation
_ create an interactive real_time environments as ZaCD had mentioned
All in a super shorter time
i guess i get it backward
i usually finish my shot with 3ds max and vray and then maybe after couple of month a client will come and ask to see the project as animation , and my guess is you’ll never get more realistic render with unreal than vray
the main key here for me is time and interactive walkthrough
Show us your own personal, better than Unreal Paris, v-ray renders, and then give me the download links so i can walk around. Show me someone who wasn’t born with a silver spoon in their mouth who can afford max- vray and a render farm subscription.
Cue stories of people who were brought up in the wilderness by wild mountain gorillas only to now own a fortune 500 company which they got some time ago after only having the money for a cab fare, which they got from shining shoes as a young boy.
We’re all friends here. Some companies supply their developers with a slew of programs, and many often have trial memberships or student discounts. We’re all here to support one another and to offer feedback and advice.