Hello,
i just wanted to try out VXGI for myself and somehow…i get stuck. I build the source, editor is running fine and i even got all options mentioned in this thread.
But, somehow nothing happens.
During the very first steps, i just use the Table + Chairs on a ground base scene, one Emissive sphere and a point light (with enabled VXGI).
One PostProcessVolume with VXGI enabled options and a lightmass volume. Enabled VXGI inside the Materials
(@UE4 devs: all this activation stuff is useless if you want to “convert” a whole game project to get the option to use VXGI out of the box…)
Since we’re probably not using Lightmaps, i turned on Force No Precompute.
What do i miss? After all, i don’t see any GI known from DFGI and LPV going on.
Best, Tobias