this is fantastic one of the best archviz in ue4,can i ask about your baselightmass.ini ?did you tweak them,i am working on an interior project and i want to have nice indirect shadows,so i put 0.4 for static lighting level scale and 0.4 for indirect lighting smoothness and 10 for indirect lighting quality and i also tweak the ini to an overkill value,but some shadows are dirty there is not enough indirect light to create indirect shadows on the objects that are far from light source(my window)how should i make things right?im trying to make something like unrealparis scene:(