ArchiCAD to Unreal via IFC — Fully Parametric Walls in Engine

Hi everyone,
New in this build of UniqueBuilder: IFC import from ArchiCAD.
I can now bring IFC files from ArchiCAD into Unreal, and the walls stay fully parametric and editable directly in-engine — nothing baked into static meshes on import:

Walls with start/end points, thickness, height
Openings that recalculate on the wall in real time
Full UV control directly in-engine

The goal is to keep the architectural data parametric all the way through, instead of importing everything as static geometry.
Any feedback or ideas are welcome.