Today I opened my existing scene of a project I am working on and the first moment i noticed some things looked a bit different with the lighting. Then I realized most if not all of the Archicad light sources sent with direct link connection are missing. I mean the mesh teometry is there but there is no emission. I managed to make the glass emissive but Is not the same.
Could someone please verify this or should I post it in the Help section?
Hello, I would like to confirm that Archicad lights are placed at World Origin instead of how they are in the Archicad scene. Could someone confirm this BUG?
Its very important if you could fix it soon, Thanks !😊
Thank you for posting in the community and sorry to hear about the troubles. I recommend you check to make sure you are using the Datamsith exporter plugin 5.1 found here: https://www.twinmotion.com/plugins
Thanks for replying! I just installed the Datamsith exporter plugin 5.1 and the March 20th Hotfix but unfortunately still get the same issue. I forgot to mention that the light meshes are imported correctly, the problem is with the light sources.
Thank you too! I Want to update that this is happening with Revit too, same behaviour. Should I add another bug report for it too or they might be related?
Yes, this has been identified as a bug and they are actively working for a fix. Meanwhile there is a workaround . Use Keep Hierarchy for importing option and it will behave normal.
You could also create a separate Archicad scene just with the lights and save it as .datasmith and then add it as an import source if you dont want to Keep Hierarchy for the whole model.
Thank you for the follow-up and if you find bug happening that are identical in two different applications you can add it to the same report by replying to the case.