Hello,
I want to create an archery system for a game (including enemies, who will fight you with bows).
I am not sure were to begin, is there any tutorial I can use?
Hello,
I want to create an archery system for a game (including enemies, who will fight you with bows).
I am not sure were to begin, is there any tutorial I can use?
This is too broad of a question. So I am not sure if I am answering the right thing. But if it is an archery game, start with the fun stuff: Arrows!
I would probably first make a sure actor that could spawn and fire long cylinder projectiles. There is a great Projectile Movement Component that can even orient the arrow in the direction that it’s facing.
Then I would work on how arrows get stuck in things. Here is a thread on that.
From then I would refine the firing mechanism. Like holding the mouse down for longer would make you draw the string further or something like that.
Then I would make some basic art assets, not to get bored.
And then it’s up to you!