I’m releasing a series of videos for anyone getting into UE4 for architectural visualization or real-time rendering.
In these videos, I talk about how to take a Revit model through 3DS Max using Unreal Studio’s Datasmith plugin, then into UE4. We’ll go over the absolute basics and important notes for lighting, rendering, and some considerations for VR.
Please note that this uses Unreal Studio which is (currently) in open beta. Bugs may be present and features will improve over time as the product grows!