I am pretty new to blueprints so i dont know what the problem is here. When i plug the right vector in directly, then it shows the right vector correctly. Shouldn’t it just multiply the right vector by the desiredAccel ?
Yea that is something that i didn’t understand. When i just use the right vector on it’s own then it goes to nowhere. I had to do it this way to get it to point to the right.
Here’s the intuitive way, you pointed out: