My goal is to swap out the Game Entity 3D meshes with my own and move the camera around in different angles.
After reviewing the documentation I understand that Game Entities are Actors, which should allow me to add additional mesh components with ease. However, I had to dig for this info when a upfront video demonstration would eliminate any doubt.
The Video and Screenshots on the Store Pages appear to be 2D based on the camera perspective. I cannot ascertain if its using UMG widgets, Paper2d or 3D Planes for Game Entities. I elected to use UE4 for its 3D Power and I have strong hunch that a majority in this game dev community did the same.
In my opinion, showcasing both 2D and 3D capability and potential use would be a benefit to your sales. BTW, I highly encourage to include the video links on your store page. Its sort of expected and I believe it helps boost sales also.