Hi there,
I’m extremely new to building for mobile devices so I apologise if I’m doing something silly!
So I’ve been assigned to my companies apple dev account, I have my certificates and provisions setup. I load the AR template and link all my apple stuff into the Project settings. I then go to ‘launch’ on my phone and when it goes to deploy it fails.
Log attached
[SPOILER]LogPlayLevel: Build settings from command line:
LogPlayLevel: CODE_SIGN_IDENTITY = iPhone Developer: removed
LogPlayLevel: PROVISIONING_PROFILE_SPECIFIER =
LogPlayLevel: SDKROOT = iphoneos12.0
LogPlayLevel: 2018-10-03 16:53:47.771 xcodebuild[25517:136488] +dataWithFirstBytes:1024 ofFile:“/Users/Shared/Epic Games/UE_4.20/Engine/Config/BaseEditorLayout.ini” failed, errno = 2
LogPlayLevel: 2018-10-03 16:53:47.832 xcodebuild[25517:136488] +dataWithFirstBytes:1024 ofFile:“/Users/Shared/Epic Games/UE_4.20/Engine/Plugins/Experimental/AlembicImporter/Source/ThirdParty/Alembic/alembic/houdini/SOP_AlembicIn/OPalembic/Object_1alembicarchive/Help” failed, errno = 2
LogPlayLevel: 2018-10-03 16:53:47.835 xcodebuild[25517:136488] +dataWithFirstBytes:1024 ofFile:“/Users/Shared/Epic Games/UE_4.20/Engine/Plugins/Experimental/AlembicImporter/Source/ThirdParty/Alembic/alembic/houdini/SOP_AlembicIn/OPalembic/Object_1alembicxform/Help” failed, errno = 2
LogPlayLevel: 2018-10-03 16:53:48.154 xcodebuild[25517:136488] +dataWithFirstBytes:1024 ofFile:“/Users/Shared/Epic Games/UE_4.20/Engine/Plugins/Experimental/AlembicImporter/Source/ThirdParty/Alembic/hdf5/tools/testfiles/tmulti-g.h5” failed, errno = 2
LogPlayLevel: 2018-10-03 16:53:48.163 xcodebuild[25517:136488] +dataWithFirstBytes:1024 ofFile:“/Users/Shared/Epic Games/UE_4.20/Engine/Plugins/Experimental/AlembicImporter/Source/ThirdParty/Alembic/hdf5/tools/testfiles/tnoddlfile.ddl” failed, errno = 2
LogPlayLevel: 2018-10-03 16:53:48.197 xcodebuild[25517:136488] +dataWithFirstBytes:1024 ofFile:“/Users/Shared/Epic Games/UE_4.20/Engine/Plugins/Experimental/AlembicImporter/Source/ThirdParty/Alembic/hdf5/tools/testfiles/twithddlfile.ddl” failed, errno = 2
LogPlayLevel: 2018-10-03 16:53:49.849 xcodebuild[25517:136488] +dataWithFirstBytes:1024 ofFile:“/Volumes/Mainframe/Jobs/0000_Internal/0000 Are we AR/Scenes/UE4/ARTest/Config/DefaultEditor.ini” failed, errno = 2
LogPlayLevel: note: Using new build system
LogPlayLevel: note: Planning build
LogPlayLevel: note: Constructing build description
LogPlayLevel: ProcessProductPackaging /Users//Library/MobileDevice/Provisioning\ Profiles/UE4_Prov.mobileprovision /Volumes/Mainframe/Jobs/0000_Internal/0000\ Are\ we\ AR/Scenes/UE4/ARTest/Binaries/IOS/Payload/ARTest.app/embedded.mobileprovision (in target: ARTest)
LogPlayLevel: cd /Volumes/Mainframe/Jobs/0000_Internal/0000\ Are\ we\ AR/Scenes/UE4/ARTest/Intermediate/ProjectFilesIOS
LogPlayLevel: builtin-productPackagingUtility /Users//Library/MobileDevice/Provisioning\ Profiles/UE4_Prov.mobileprovision -o /Volumes/Mainframe/Jobs/0000_Internal/0000\ Are\ we\ AR/Scenes/UE4/ARTest/Binaries/IOS/Payload/ARTest.app/embedded.mobileprovision
LogPlayLevel: WriteAuxiliaryFile /Volumes/Mainframe/Jobs/0000_Internal/0000\ Are\ we\ AR/Scenes/UE4/ARTest/Intermediate/ProjectFilesIOS/build/ARTest.build/Development-iphoneos/ARTest.build/DerivedSources/Entitlements.plist (in target: ARTest)
LogPlayLevel: cd /Volumes/Mainframe/Jobs/0000_Internal/0000\ Are\ we\ AR/Scenes/UE4/ARTest/Intermediate/ProjectFilesIOS
LogPlayLevel: write-file /Volumes/Mainframe/Jobs/0000_Internal/0000\ Are\ we\ AR/Scenes/UE4/ARTest/Intermediate/ProjectFilesIOS/build/ARTest.build/Development-iphoneos/ARTest.build/DerivedSources/Entitlements.plist
LogPlayLevel: ProcessProductPackaging “” /Volumes/Mainframe/Jobs/0000_Internal/0000\ Are\ we\ AR/Scenes/UE4/ARTest/Intermediate/ProjectFilesIOS/build/ARTest.build/Development-iphoneos/ARTest.build/ARTest.app.xcent (in target: ARTest)
LogPlayLevel: cd /Volumes/Mainframe/Jobs/0000_Internal/0000\ Are\ we\ AR/Scenes/UE4/ARTest/Intermediate/ProjectFilesIOS
LogPlayLevel: Entitlements:
LogPlayLevel: {
LogPlayLevel: “application-identifier” = “removed”;
LogPlayLevel: “com.apple.developer.team-identifier” = removed;
LogPlayLevel: “get-task-allow” = 1;
LogPlayLevel: }
LogPlayLevel: builtin-productPackagingUtility -entitlements -format xml -o /Volumes/Mainframe/Jobs/0000_Internal/0000\ Are\ we\ AR/Scenes/UE4/ARTest/Intermediate/ProjectFilesIOS/build/ARTest.build/Development-iphoneos/ARTest.build/ARTest.app.xcent
LogPlayLevel: ProcessInfoPlistFile /Volumes/Mainframe/Jobs/0000_Internal/0000\ Are\ we\ AR/Scenes/UE4/ARTest/Binaries/IOS/Payload/ARTest.app/Info.plist /Volumes/Mainframe/Jobs/0000_Internal/0000\ Are\ we\ AR/Scenes/UE4/ARTest/Intermediate/IOS/ARTest-Info.plist (in target: ARTest)
LogPlayLevel: cd /Volumes/Mainframe/Jobs/0000_Internal/0000\ Are\ we\ AR/Scenes/UE4/ARTest/Intermediate/ProjectFilesIOS
LogPlayLevel: builtin-infoPlistUtility /Volumes/Mainframe/Jobs/0000_Internal/0000\ Are\ we\ AR/Scenes/UE4/ARTest/Intermediate/IOS/ARTest-Info.plist -genpkginfo /Volumes/Mainframe/Jobs/0000_Internal/0000\ Are\ we\ AR/Scenes/UE4/ARTest/Binaries/IOS/Payload/ARTest.app/PkgInfo -expandbuildsettings -format xml -platform iphoneos -requiredArchitecture arm64
-o /Volumes/Mainframe/Jobs/0000_Internal/0000\ Are\ we\ AR/Scenes/UE4/ARTest/Binaries/IOS/Payload/ARTest.app/Info.plist
LogPlayLevel: CodeSign /Volumes/Mainframe/Jobs/0000_Internal/0000\ Are\ we\ AR/Scenes/UE4/ARTest/Binaries/IOS/Payload/ARTest.app (in target: ARTest)
LogPlayLevel: cd /Volumes/Mainframe/Jobs/0000_Internal/0000\ Are\ we\ AR/Scenes/UE4/ARTest/Intermediate/ProjectFilesIOS
LogPlayLevel: export CODESIGN_ALLOCATE=/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/codesign_allocate
LogPlayLevel: Signing Identity: “iPhone Developer: removed”
LogPlayLevel: Provisioning Profile: “UE4_Prov”
LogPlayLevel: ()
LogPlayLevel: /usr/bin/codesign --force --sign --entitlements /Volumes/Mainframe/Jobs/0000_Internal/0000\ Are\ we\ AR/Scenes/UE4/ARTest/Intermediate/ProjectFilesIOS/build/ARTest.build/Development-iphoneos/ARTest.build/ARTest.app.xcent --timestamp=none /Volumes/Mainframe/Jobs/0000_Internal/0000\ Are\ we\ AR/Scene
s/UE4/ARTest/Binaries/IOS/Payload/ARTest.app
LogPlayLevel: /Volumes/Mainframe/Jobs/0000_Internal/0000 Are we AR/Scenes/UE4/ARTest/Binaries/IOS/Payload/ARTest.app: resource fork, Finder information, or similar detritus not allowed
LogPlayLevel: Command CodeSign failed with a nonzero exit code
LogPlayLevel: ** BUILD FAILED **
LogPlayLevel: The following build commands failed:
LogPlayLevel: CodeSign /Volumes/Mainframe/Jobs/0000_Internal/0000\ Are\ we\ AR/Scenes/UE4/ARTest/Binaries/IOS/Payload/ARTest.app
LogPlayLevel: (1 failure)
LogPlayLevel: Took 6.013009s to run env, ExitCode=65
LogPlayLevel: ERROR: CodeSign Failed
LogPlayLevel: (see /Users//Library/Logs/Unreal Engine/LocalBuildLogs/Log.txt for full exception trace)
LogPlayLevel: AutomationTool exiting with ExitCode=32 (Error_FailedToCodeSign)
LogPlayLevel: Completed Launch On Stage: Deploy Task, Time: 35.037365
LogPlayLevel: RunUAT ERROR: AutomationTool was unable to run successfully.
PackagingResults: Error: Launch failed! Failed to Code Sign[/SPOILER]
Any help would be greatly appreciated.
Cheers,