I get how you can have the user tap to place a single object, but how would you go about placing a large group of objects? For example, a level with 200 meshes?
Spawn a mesh 200 times at random/predefined locations?
I get how you can have the user tap to place a single object, but how would you go about placing a large group of objects? For example, a level with 200 meshes?
Spawn a mesh 200 times at random/predefined locations?