AR image tracking: Spawns two pawns instead of just one (UE4.27)

Hi guys!

I’m having a problem where my project, once Launched through my Android phone, spawns two Pawns instead of one.

This is happening in UE 4.27.

I cannot remember changing any settings for this to happen, as only one pawn is supposed to spawn.

The tutorial I followed had a setup of two images to track, but I’ve only enabled one in my project.

Does anyone have any waypoints of where to look to solve this?

Sorry if it’s unclear, I’m pretty new to UE in general. :slight_smile:

Hey there @RayaCreates! I’m no expert on the AR side of this, however is it possible that you have one of the actors already spawned in the level and one is generating from the gamemode?