AR Camera changes transform of another camera (NonAR) in a different level, unable to reset it?

So I have an Android App and I essentially have two game modes. One game mode allows the user to use the AR mode and the other is a non-AR mode. The non-AR mode and AR modes work great by themselves and I have no problems. However, if I switch to AR mode and then go back to my menu and switch back to non-AR mode the camera is changed and not in its default transform/position. Is there a reason why this is happening? Does anyone know how to go about fixing this? I’ve tried resetting the camera and pawns at the end and beginnings of each level but neither works. Any other suggestions would also be appreciated.