AR Blueprint on event touch doesn't work UE 5.3

Hi, I’m building a proof of concept using AR for Android. I’m able to make almost everything work perfectly but this one thing doesn’t seem to work at all but one guy from a tutorial actually makes it work but for UE 5.0.3 and I’m using UE 5.3.

What I have is an object that spawns on top of an image (the marker) and I want to be able to change it’s color by clicking (touch) on it. It doesn’t work when the touch it through a Blueprint but the touch function perfectly works when I’m making a UI Widget.

I tried multiple things like using a trigger, activating use click as touch and so on. The touch doesn’t seem to work at all.

So on the object you have the event on begin touch, overlap, hit, none of them works for touch. Anyone has this problem? How can this guy make it on UE 5.0.3, I followed his tutorial but it just doesn’t recognize the touch function. Anyone has an idea how I can make this work?

Thanks in advance!