Let’s say I’ve got a head and eyelashes separate. They are using a single pose asset with the same morph target (curve) names, so if I use the blink pose the eyelids of the head mesh goes down and the top part of the eyelashes go down in the eyelashes mesh.
What I want to do is apply the same pose for multiple meshes, because I want them to keep in sync, so the eyelashes (or whatever) always follow the eyelids for example. Is there any clean way to accomplish this? Right now I’m using an event dispatcher in the head mesh and binding the eyelashes but it feels a bit clunky. There is Copy Pose from Mesh, but I guess there’s not a Copy Morphs from Mesh function?