thanks , ur tips will help me a great deal.
@rammel u need to build with bsp to change material scale like you want. when using static meshes its a material/set texture. don’t worry tho it is better once u get in to using static meshes and materials. I also started with hammer,radiant editors so had same issues you have had.my advice would be just use static meshes and build with them to start with.
you can build a bsp wall for example then texture it/scale ,create static mesh from it.watch youtube tuts :}
if you need assests to work with , migrate the sample/learn projects all in to one project . gives lots of static meshes and materials to use a base to learn from.