Hmm, i’m sorry but I don’t really follow. Could you maybe be more specific? I have only just started with UE4 and i’m just trying to figure out basic brushwork and textures. How exactly do I find those scaling options?
Thanks and sorry for noob question
P.s. I just thought of something, do I paint the entire brush into a texture? When using hammer or radiant you always made a nodraw/caulk on 5 sides and you just texture the side that is visible for the player. This was to increase performance. Isn’t this needed in EA4? You just texture all 6 sides of a cube instead of 1?
Thanks again