Hi. I have set up some sounds and made some modulation parameters (volume, filter freq) and hooked up all that via control buses. Should be working fine.
My question is: Is there a way to audition your control bus mixes while being in editor (and not hitting play)? Would love to make different mix presets (say, under water, over water etc) and listen to how they affect my different sounds (I should hear it instantly when i’m tweaking a volume/filter parameter in my control bus mix), while in the editor, without me hitting play and actually playing a game, to activate the control bus mix.
Any way to do that? Seems kind of weird if i’m not able to audition live, how stuff is affecting my sound
Thanks