i am unable to change the z velocity to the firstpersoncharacter in game
changing the z velocity to the character automatically spawned at runtime works, however upon restarting the game these changes are not saved
how do i make the z velocity changes permanent for the firstpersoncharacter i placed in?
When restarting in Editor, the Values fall back to default. If you want to change it and serve it in a packaged game, try looking into Save Game & Game Save Files.
ok, thanks!