Hello! I need help applying the correct textures to my material for my generator.
I have the generator, the buttons, and the cap for the generator, the cap texture is all set, but the generator and button textures I’m having the most issue.
I’d say, open up your ‘Buttons’ mesh and look at the UVs (You might have 2 UV channels, that’s ok.) Then you can try and match the shapes/locations of the shapes to the textures to figure out what goes with what.
Random Protip: You can right-click that pulsing green icon in the upper right and ‘dismiss’ it.
You’ll want to enable ‘Combine Static Meshes’ when you import the generator.
That mesh will have multiple material channels for you to slot the materials in to. (Click ‘Highlight’ or ‘Isolate’ next to the material to see which is which.