I’m using splines to deform my landscape (from imported height map) for the roads in my project.
Now it seems that the engine always recalculates this deformation when i go into the landscape mode (it takes a lot longer to go into landscape mode and it is very annoying to make other changes to the landscape, because everything has become very slow). Is there any way to apply this deformation or to bake it into the height map? or is there some other way to keep the deformation, but turning off edit layers?