Hey guys… So I have been following the [Explosive Barrel Tutorial by Pub Games][1] (which is SUPER simple by the way, but it gives you a great leaping off point) and using Apply Radial Damage to inflict pain Physics Body targets (see image) within a radius around the barrel. I am using Physics Body as the Object Type in the array so that it will also damage other barrels like itself setting off a chain reaction of explosions if they are within the blast radius (and in the future it will effect vehicles and stuff like that). I have two questions:
1.0 Using the BP Network shown in the image, this results in my player being hit three or sometimes four times by the same blast? Any idea why?
2.0 Does ANYONE have any instructions or documentation on using the Apply Radial Damage with Fall Off? I cannot for the life of me seem to get this node to work properly and I just cannot find anything that explains the pins in the node and “how” it works in a conceptual way. Any help there would be very much appreciated.