So im distributing trees, fences, rocks etc around the map with PCG Graph but is there a ‘‘apply’’ option to make those instances real and editable. Like’‘Apply’’ in Blender modifiers or ‘‘Realize Instance’’ node in the geometry nodes?
So im distributing trees, fences, rocks etc around the map with PCG Graph but is there a ‘‘apply’’ option to make those instances real and editable. Like’‘Apply’’ in Blender modifiers or ‘‘Realize Instance’’ node in the geometry nodes?