Is there a way in Unreal to automatically replace a material with another for all objects that use that material, without having to do it manually?
You can just select them all in the outliner, and set the material? ![]()
Is there a way in Unreal to automatically replace a material with another for all objects that use that material, without having to do it manually?
You can just select them all in the outliner, and set the material? ![]()