I’m trying to make cables moves as if its affected by wind. Apart from being an event tick that could reduce performance if used a lot, it does what I’m trying to achieve, for one cable.
I’ve tried to use tags to apply this level blueprint to all CableActors for a powerline with the same tag name, but I’m having lots of difficulties wrapping my head around it to make it work. Lots of tutorials online have taught me a great deal, yet not exactly what I’m trying to solve. Any suggestions would go a long way.
Cheers.