Hi there!
I would like to apply a hightlight only to a mesh that is part of a blueprint with other meshes, linked together by a scene component.
E.g. I would like only the door handle to be highlighted.
I’ve tried specifying what I want to highlight but it seems to ignore the command.
I have created this actor component which I add to the meshes I want to highlight:
I noticed that it randomly chooses the part to be highlighted because on two doors, once it took the handle, the other the frame.
One last thing: how can I prevent the cursor over command working through walls as well? Can I set up a proximity?
Thank you!