Apply Damage not working (Multiplayer)

Simply as the title says, I event connected a print string tto the event anyDamage to see if it gets called and it doesn’t

Monster (controlled by player):


BP_BaseCharacter:
Captura de pantalla 2024-06-06 143115

please notice that both (monster and human) have the parent class set to an actor called BP_BaseCharacter, where the Event AnyDamage is set.

thx in advance! <3

Apply Damage has to be called on the server.

oh dmn im so dumb why i didnt think this before.

tysm btw :slight_smile:

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