ERROR ITMS-90086: “Missing 64-bit support. Beginning on February 1, 2015 new iOS apps submitted to the App Store must include 64-bit support and be built with the iOS 8 SDK. Beginning June 1, 2015 app updates will also need to follow the same requirements. To enable 64-bit in your project, we recommend using the default Xcode build setting of “Standard architectures” to build a single binary with both 32-bit and 64-bit code.”
This problem was fixed by deleting all saved and intermediate folder, check full rebuild and before i check “for distribution” must be selected also “Shipping”
My actual problems are :
My project was Blueprint then i choose to be c++ i can’t select ARM64 and AMRV7 for shipping ( game crush at launch )
Hey .
Distribution Certificate and Provisions: These are a separate set of certifications and provisions that you need to actually distribute your game on the iTunes Store. When you build for shipping using these you will need to make sure your Bundle ID is set up the same way you set the Provisions when you are signed into your Apple Developer account.
Do we have any tutorials regarding this? or any docs. .Please advise me …