Hi all. I’m working on a UE5 collab project with some people and I’m currently working on AI.
The problem I’ve been facing is that everytime I try to put Nav Mesh Bounds Volume into any map, the application crashes. I tried to open First and Third Person Character Map examples to try out there but I can’t even open the map without the application crash.
Other people on the same project aren’t facing the same problem.
If I create a new project the same doesn’t happen neither.
I tried to issue bug report but it seems is not working cause never stops loading.
Can someone help me please?
This is the crash report not sure if it will help:
Assertion failed: bSucceed [File:D:\build++UE5\Sync\Engine\Source\Runtime\RenderCore\Private\ShaderResource.cpp] [Line: 565]
UnrealEditor_RenderCore
UnrealEditor_RenderCore
UnrealEditor_RenderCore
UnrealEditor_Renderer
UnrealEditor_Renderer
UnrealEditor_Renderer
UnrealEditor_Renderer
UnrealEditor_Renderer
UnrealEditor_Renderer
UnrealEditor_Renderer
UnrealEditor_Renderer
UnrealEditor_RenderCore
UnrealEditor_RenderCore
UnrealEditor_Renderer
UnrealEditor_Renderer
UnrealEditor_Renderer
UnrealEditor_Renderer
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_RenderCore
UnrealEditor_RenderCore
UnrealEditor_Core
UnrealEditor_Core
kernel32
ntdll