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application built to load COOKED content only

Running my game produces this message: “application built to load COOKED content only”

Cooking is a nuisance. I’d like to be able to just build the code from the command line and run it without messing with cooking or having to use the editor. Is there a way to do that?

If you compile with editor, you can run UE4Editor.exe pathto.uproject MapName -game
It’ll allow you to test as standalone without needing cooked content.

Been doing that. But now I have dedicated binaries that need testing.

You can do the same for dedicated server (I Prefer making shortcuts).