We’ve now got the new M4 Apple Silicon chips out. It’s time for Twinmotion to support ray tracing for real. We need a firm commitment please from Unreal so we can plan our business and project pipeline with clarity. This isn’t some random feature request, but one of the key elements of rendering for everyone. Thanks all!
Oh and if we can please send this as a formal feature request in the official roadmap page for Twinmotion, think that would just be a good way to give them a nudge.