Hello, I have taken the basic plain uplugin file and attempted to put in the appflood sdk code:
I attempted to add the following code into a uplugin file:
Initialize AppFloodObject in your onCreate() method**
AppFlood.initialize(this, “Your app key here”, “Your secret key here”, AppFloo
Then I created a folder called “Plugins” in my project folder and copied the uplugin file. When I load up unreal engine 4 it doesn’t show me the plugin?
What do I need to do?