This code does not append the 2 canvas_slots to Slots. It only appends the last one. Any way to rewrite this code so the do block appends both the canvas_slots?
var Slots :[]canvas_slot = for:
X -> CountWidget:WidgetsCount
TeamWidget := WidgetsTeam[X]
do:
canvas_slot:
Anchors := anchors{Minimum := vector2{X := 0.2 + (0.2 * X), Y := 0.075},
Maximum := vector2{X := 0.2 + (0.2 * X), Y := 0.075}}
Alignment := vector2{X := 1.0, Y := 0.5}
SizeToContent := true
Widget := CountWidget
canvas_slot:
Anchors := anchors{Minimum := vector2{X := 0.2 + (0.2 * X), Y := 0.075},
Maximum := vector2{X := 0.2 + (0.2 * X), Y := 0.075}}
Alignment := vector2{X := 0.0, Y := 0.5}
SizeToContent := true
Widget := TeamWidget
I found this solution but I would like to keep the do block.
var Slots :[]canvas_slot = array{}
for(X -> CountWidget:WidgetsCount, TeamWidget := WidgetsTeam[X]):
set Slots += array{
canvas_slot:
Anchors := anchors{Minimum := vector2{X := 0.2 + (0.2 * X), Y := 0.075},
Maximum := vector2{X := 0.2 + (0.2 * X), Y := 0.075}}
Alignment := vector2{X := 1.0, Y := 0.5}
SizeToContent := true
Widget := CountWidget
canvas_slot:
Anchors := anchors{Minimum := vector2{X := 0.2 + (0.2 * X), Y := 0.075},
Maximum := vector2{X := 0.2 + (0.2 * X), Y := 0.075}}
Alignment := vector2{X := 0.0, Y := 0.5}
SizeToContent := true
Widget := TeamWidget
}