Appearing to current player

To explain briefly; Whether there are 2 cameras in the scene, what one sees and what the other sees will be different, but 2 cameras are in the same place in the same scene, how can we do this? For example, let the first camera be my third person camera and my character plays the camouflage animation. In the first camera, I can see my character in camouflage, but the other camera does not show the character.

appearing to current player