Hello.
Now at the level the appearance of bp_character appears using PlayerStart. But I need to make the character appear via blueprint. How to do it? Please tell me.
We need to put something in the Beguin Play.
Hello.
Now at the level the appearance of bp_character appears using PlayerStart. But I need to make the character appear via blueprint. How to do it? Please tell me.
We need to put something in the Beguin Play.
In the world settings, set the pawn class to ‘none’.
Then, on begin play use ‘spawn actor from class’, and choose your player.
I did it like this, the player appears where the camera was in the editor, that is, in the sky. Although the coordinates are correct
If it’s just a pawn, it won’t move.
Better to change to a character.