App vanishes from iOS device after sync

I am working on windows, and UE4.12. Using a wildcard ios provision for the project, and I am building for development. complete cook is checked also.
I cant get the project to launch to the iPhone, and it says Unknown error during compile when it fails.
When I packaged the project and add it to my itunes it shows it installing on the phone but when its complete the app disappears.

Any help would be great. I tried a bunch of stuff for about 6 hours so far, so hopefully someone has an answer for me.

This is now solved. It turns out the wildcard provision was the issue I guess. It works with a specific provision.