I have reported you a bug four times and have not heard a word from Unreal.
Apple CALLED me about this when I reported it to Apple too. What a service:) They confirmed that this really is Unreal bug.
At the moment App store connect rejects Unreal games if they are done with the default templates. Unreal uses non-public or deprecated APIs.
Would be really nice if you could at least answer something. The bug reports about this are 12273479, 12163942, 12099195 and 11533469. Feels a bit unreal that you totally ignore half of the world who are using Apple.
So my question is, is somebody really reading the bug reports? I have spend about three months and hundreds of hours with this.
One thing to consider is that while apple doesn’t DOMINATE in the mobile-sphere, it does command a sizeable footprint. Mobile is where you can make a LOT of money fast w/so many mobile-phones vs consoles…
From a developer standpoint, it DOES seem like there’s a decently-sized market that might be unavailable if one cannot develop on Apple?
I don´t know why are you talking about mobile. I am talking about hard core, render heavy desktops and needs for media.
I m in northern Europe, some other parts of the world might have different markets. But here I know noboby who uses Windows for professional video, audio nor graphic needs. Kids play around with Windows and Android.