Hi all,
Still new to Unreal Engine 4 and now trying the world of mobile… because who needs hair and sleep? I am using 4.11.2 from the launcher and packaging as development for Android ETC2 (From what I’ve been reading this is the most accepted and has worked for me on small tests)
Here is the logcat that I was able to get when running the app. It just stops dead, and not sure where to go from here. I’ve researched tons but a lot seems to point to users having Samsung GearVR checked on, which I don’t and am not doing anything VR related yet!
At the bottom of the code it starts to give me errors about materials, so is that something that would crash the app? Thanks for looking! Any advice would be greatly appreciated!
05-27 17:40:01.633: D/UE4(26440): In the JNI_OnLoad function
05-27 17:40:01.636: D/UE4(26440): Path found as '/storage/emulated/0'
05-27 17:40:01.639: D/UE4(26440): Font Path found as '/system/fonts/'
05-27 17:40:01.639: D/UE4(26440): In the JNI_OnLoad function 5
05-27 17:40:01.651: D/UE4(26440): Entering native app glue main function
05-27 17:40:01.651: D/UE4(26440): Created event thread
05-27 17:40:01.651: D/UE4(26440): Entered AndroidMain()
05-27 17:40:01.653: D/UE4(26440): Controller interface supported
05-27 17:40:01.655: D/UE4(26440): Entering event processing thread engine entry point
05-27 17:40:01.655: D/UE4(26440): Prepared looper for event thread
05-27 17:40:01.655: D/UE4(26440): Passed callback initialization
05-27 17:40:01.658: D/UE4(26440): Passed sensor initialization
05-27 17:40:01.666: D/UE4(26440): Found DepthBufferPreference = 0
05-27 17:40:01.666: D/UE4(26440): Found bPackageDataInsideApk = 0
05-27 17:40:01.666: D/UE4(26440): Found ProjectName = Greenwich2
05-27 17:40:01.666: D/UE4(26440): Found bHasOBBFiles = 1
05-27 17:40:01.666: D/UE4(26440): Found bVerifyOBBOnStartUp = false
05-27 17:40:01.666: D/UE4(26440): UI hiding set to false
05-27 17:40:01.666: D/UE4(26440): No GearVR mode detected.
05-27 17:40:01.666: D/UE4(26440): Asking if osOBBInAPK? false
05-27 17:40:01.667: D/UE4(26440): ExternalFilePath found as '/storage/emulated/0/Android/data/com.YourCompany.Greenwich2/files'
05-27 17:40:01.667: D/UE4(26440): App is running in Landscape
05-27 17:40:01.667: D/UE4(26440): Android version is 6.0.1
05-27 17:40:01.667: D/UE4(26440): Android manufacturer is asus
05-27 17:40:01.667: D/UE4(26440): Android model is Nexus 7
05-27 17:40:01.667: D/UE4(26440): OS language is set to en_US
05-27 17:40:01.686: D/UE4(26440): ==============> GameActive.onCreate complete!
05-27 17:40:01.687: D/UE4(26440): LogAndroidEvents: EnqueueAppEvent : 9, 0, tid = 26470
05-27 17:40:01.688: D/UE4(26440): ==================================> Inside onStart function in GameActivity
05-27 17:40:01.688: D/UE4(26440): Case APP_CMD_RESUME
05-27 17:40:01.688: D/UE4(26440): App is running in Landscape
05-27 17:40:01.688: D/UE4(26440): LogAndroidEvents: EnqueueAppEvent : 7, 0, tid = 26470
05-27 17:40:01.688: D/UE4(26440): ==============> Starting activity to check files and download if required
05-27 17:40:01.697: D/UE4(26440): ==============> GameActive.onResume complete!
05-27 17:40:01.718: D/UE4(26440): Case APP_CMD_PAUSE
05-27 17:40:01.718: D/UE4(26440): LogAndroidEvents: EnqueueAppEvent : 6, 0, tid = 26470
05-27 17:40:01.718: D/UE4(26440): ==============> GameActive.onPause complete!
05-27 17:40:01.847: D/UE4(26440): Starting DownloaderActivity...
05-27 17:40:02.054: D/UE4(26440): ... UI setup. Checking for files.
05-27 17:40:02.055: D/UE4(26440): Checking for file : main.1.com.YourCompany.Greenwich2.obb
05-27 17:40:02.059: D/UE4(26440): which is really being resolved to : /storage/emulated/0/Android/obb/com.YourCompany.Greenwich2/main.1.com.YourCompany.Greenwich2.obb
05-27 17:40:02.059: D/UE4(26440): Or : /storage/emulated/0/obb/com.YourCompany.Greenwich2/main.1.com.YourCompany.Greenwich2.obb
05-27 17:40:02.064: D/UE4(26440): ... Can has! Check 'em Dano!
05-27 17:40:02.064: D/UE4(26440): Checking for file : main.1.com.YourCompany.Greenwich2.obb
05-27 17:40:02.087: D/UE4(26440): DownloadActivity Returned with Download Files Present
05-27 17:40:02.089: D/UE4(26440): Case APP_CMD_RESUME
05-27 17:40:02.089: D/UE4(26440): App is running in Landscape
05-27 17:40:02.089: D/UE4(26440): ==============> Resuming main init
05-27 17:40:02.089: D/UE4(26440): LogAndroidEvents: EnqueueAppEvent : 7, 0, tid = 26470
05-27 17:40:02.101: D/UE4(26440): Final commandline:
05-27 17:40:02.101: D/UE4(26440): Created sync event
05-27 17:40:02.109: D/UE4(26440): ==============> GameActive.onResume complete!
05-27 17:40:02.134: D/UE4(26440): Mounted OBB '/storage/emulated/0/obb/com.YourCompany.Greenwich2/main.1.com.YourCompany.Greenwich2.obb'
05-27 17:40:02.142: D/UE4(26440): Case APP_CMD_INIT_WINDOW
05-27 17:40:02.142: D/UE4(26440): LogAndroidEvents: EnqueueAppEvent : 0, 2931791368, tid = 26470
05-27 17:40:02.498: D/UE4(26440): EGL Extensions:
05-27 17:40:02.498: D/UE4(26440): EGL_KHR_get_all_proc_addresses EGL_ANDROID_presentation_time EGL_KHR_swap_buffers_with_damage EGL_KHR_image EGL_KHR_image_base EGL_KHR_lock_surface EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_3D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_fence_sync EGL_KHR_create_context EGL_EXT_create_context_robustness EGL_ANDROID_image_native_buffer EGL_KHR_wait_sync EGL_ANDROID_recordable EGL_KHR_partial_update
05-27 17:40:03.516: D/UE4(26440): ***** RequestedContentScaleFactor different 1.000000 != -1.000000, not using res cache
05-27 17:40:03.516: D/UE4(26440): ***** Window different, not using res cache
05-27 17:40:03.516: D/UE4(26440): ***** WindowWidth is -1, not using res cache
05-27 17:40:03.520: D/UE4(26440): FAndroidGPUInfo
05-27 17:40:03.520: D/UE4(26440): AndroidEGL::InitSurface 1, 1
05-27 17:40:03.522: D/UE4(26440): AndroidEGL::CreateEGLSurface() 0xb39b7fa0
05-27 17:40:03.522: D/UE4(26440): AndroidEGL::CreateEGLSurface(1), auxSurface = eglCreatePbufferSurface(), 8x8
05-27 17:40:03.646: D/UE4(26440): Registering volume receiver
05-27 17:40:03.649: D/UE4(26440): startVolumeReceiver: 15
05-27 17:40:03.649: D/UE4(26440): Registering battery receiver
05-27 17:40:03.651: D/UE4(26440): Registering headset receiver
05-27 17:40:03.652: D/UE4(26440): Battery: status = 5, rawlevel = 100, scale = 100
05-27 17:40:03.652: D/UE4(26440): nativeBatteryEvent(stat = 5, lvl = 100, t = 25.60)
05-27 17:40:03.652: D/UE4(26440): startHeadsetReceiver: 0
05-27 17:40:03.652: D/UE4(26440): headsetReceiver::onReceive
05-27 17:40:03.652: D/UE4(26440): nativeHeadsetEvent(0)
05-27 17:40:03.652: D/UE4(26440): nativeHeadsetEvent(0)
05-27 17:40:03.936: D/UE4(26440): ***** RequestedContentScaleFactor different 0.800000 != 1.000000, not using res cache
05-27 17:40:03.937: D/UE4(26440): FPlatformOpenGLDevice:Init
05-27 17:40:03.937: D/UE4(26440): AndroidEGL::InitSurface 0, 1
05-27 17:40:03.937: D/UE4(26440): [JAVA] - SetDesiredViewSize width=1001 and height=576
05-27 17:40:03.937: D/UE4(26440): AndroidEGL::CreateEGLSurface() Already initialized: 0xb39b7fa0
05-27 17:40:05.908: D/UE4(26440): [2016.05.27-21.40.05:908][ 0]LogEngine:Display: Android Version Make Model Language: 6.0.1 asus Nexus 7 en_US
05-27 17:40:05.908: D/UE4(26440): [2016.05.27-21.40.05:908][ 0]LogAndroid: Case APP_CMD_START
05-27 17:40:05.908: D/UE4(26440): [2016.05.27-21.40.05:908][ 0]LogAndroid: Case APP_CMD_RESUME
05-27 17:40:05.909: D/UE4(26440): [2016.05.27-21.40.05:909][ 0]LogAndroid: Case APP_CMD_PAUSE
05-27 17:40:05.909: D/UE4(26440): [2016.05.27-21.40.05:909][ 0]LogAndroid: Case APP_CMD_RESUME
05-27 17:40:05.909: D/UE4(26440): [2016.05.27-21.40.05:909][ 0]LogAndroid: Case APP_CMD_INPUT_CHANGED
05-27 17:40:05.909: D/UE4(26440): [2016.05.27-21.40.05:909][ 0]LogInit:Display: Running engine for game: Greenwich2
05-27 17:40:05.909: D/UE4(26440): [2016.05.27-21.40.05:909][ 0]LogInit:Display: Project file not found: ../../../Greenwich2/Greenwich2.uproject
05-27 17:40:05.910: D/UE4(26440): [2016.05.27-21.40.05:910][ 0]LogInit:Display: Attempting to find via project info helper.
05-27 17:40:05.910: D/UE4(26440): [2016.05.27-21.40.05:910][ 0]LogAndroid: Case APP_CMD_INIT_WINDOW
05-27 17:40:05.910: D/UE4(26440): [2016.05.27-21.40.05:910][ 0]LogUProjectInfo: Found projects:
05-27 17:40:05.910: D/UE4(26440): [2016.05.27-21.40.05:910][ 0]LogModuleManager:Warning: ModuleManager: Module 'HTTPChunkInstaller' not found - its StaticallyLinkedModuleInitializers function is null.
05-27 17:40:05.911: D/UE4(26440): [2016.05.27-21.40.05:911][ 0]LogModuleManager:Warning: ModuleManager: Module 'HTTPChunkInstaller' not found - its StaticallyLinkedModuleInitializers function is null.
05-27 17:40:05.911: D/UE4(26440): [2016.05.27-21.40.05:911][ 0]LogModuleManager:Warning: ModuleManager: Module 'HTTPChunkInstaller' not found - its StaticallyLinkedModuleInitializers function is null.
05-27 17:40:05.912: D/UE4(26440): [2016.05.27-21.40.05:912][ 0]LogModuleManager:Warning: ModuleManager: Module 'HTTPChunkInstaller' not found - its StaticallyLinkedModuleInitializers function is null.
05-27 17:40:05.912: D/UE4(26440): [2016.05.27-21.40.05:912][ 0]LogModuleManager:Warning: ModuleManager: Module 'HTTPChunkInstaller' not found - its StaticallyLinkedModuleInitializers function is null.
05-27 17:40:05.912: D/UE4(26440): [2016.05.27-21.40.05:912][ 0]LogModuleManager:Warning: ModuleManager: Module 'HTTPChunkInstaller' not found - its StaticallyLinkedModuleInitializers function is null.
05-27 17:40:05.913: D/UE4(26440): [2016.05.27-21.40.05:913][ 0]LogInit:Display: RandInit(-1077158078) SRandInit(-1077158078).
05-27 17:40:05.913: D/UE4(26440): [2016.05.27-21.40.05:913][ 0]LogTaskGraph: Started task graph with 4 named threads and 7 total threads.
05-27 17:40:05.913: D/UE4(26440): [2016.05.27-21.40.05:913][ 0]LogStats: Stats thread started at 0.828461
05-27 17:40:05.914: D/UE4(26440): [2016.05.27-21.40.05:913][ 0]LogInit: Version: 4.11.2-2946394+++UE4+Release-4.11
05-27 17:40:05.914: D/UE4(26440): [2016.05.27-21.40.05:914][ 0]LogInit: API Version: 2927265
05-27 17:40:05.914: D/UE4(26440): [2016.05.27-21.40.05:914][ 0]LogInit: Compiled (32-bit): Apr 18 2016 03:06:43
05-27 17:40:05.914: D/UE4(26440): [2016.05.27-21.40.05:914][ 0]LogInit: Compiled with Clang: 3.3
05-27 17:40:05.915: D/UE4(26440): [2016.05.27-21.40.05:914][ 0]LogInit: Build Configuration: Development
05-27 17:40:05.915: D/UE4(26440): [2016.05.27-21.40.05:915][ 0]LogInit: Branch Name: ++UE4+Release-4.11
05-27 17:40:05.915: D/UE4(26440): [2016.05.27-21.40.05:915][ 0]LogInit: Command line:
05-27 17:40:05.915: D/UE4(26440): [2016.05.27-21.40.05:915][ 0]LogInit: Base directory:
05-27 17:40:05.915: D/UE4(26440): [2016.05.27-21.40.05:915][ 0]LogInit: Installed Engine Build: 0
05-27 17:40:05.915: D/UE4(26440): [2016.05.27-21.40.05:915][ 0]LogInit: Using libcurl 7.46.0
05-27 17:40:05.916: D/UE4(26440): [2016.05.27-21.40.05:916][ 0]LogInit: - built for arm-unknown-linux-androideabi
05-27 17:40:05.916: D/UE4(26440): [2016.05.27-21.40.05:916][ 0]LogInit: - supports SSL with OpenSSL/1.0.1s
05-27 17:40:05.916: D/UE4(26440): [2016.05.27-21.40.05:916][ 0]LogInit: - supports HTTP deflate (compression) using libz 1.2.8
05-27 17:40:05.916: D/UE4(26440): [2016.05.27-21.40.05:916][ 0]LogInit: - other features:
05-27 17:40:05.916: D/UE4(26440): [2016.05.27-21.40.05:916][ 0]LogInit: CURL_VERSION_SSL
05-27 17:40:05.916: D/UE4(26440): [2016.05.27-21.40.05:916][ 0]LogInit: CURL_VERSION_LIBZ
05-27 17:40:05.917: D/UE4(26440): [2016.05.27-21.40.05:917][ 0]LogInit: CURL_VERSION_IPV6
05-27 17:40:05.917: D/UE4(26440): [2016.05.27-21.40.05:917][ 0]LogInit: CURL_VERSION_ASYNCHDNS
05-27 17:40:05.917: D/UE4(26440): [2016.05.27-21.40.05:917][ 0]LogInit: CURL_VERSION_TLSAUTH_SRP
05-27 17:40:05.917: D/UE4(26440): [2016.05.27-21.40.05:917][ 0]LogInit: Libcurl: using existing PEM file: '/storage/emulated/0/Android/data/com.YourCompany.Greenwich2/files/ca-bundle.pem'
05-27 17:40:05.917: D/UE4(26440): [2016.05.27-21.40.05:917][ 0]LogInit: CurlRequestOptions (configurable via config and command line):
05-27 17:40:05.918: D/UE4(26440): [2016.05.27-21.40.05:917][ 0]LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
05-27 17:40:05.918: D/UE4(26440): [2016.05.27-21.40.05:918][ 0]LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
05-27 17:40:05.918: D/UE4(26440): [2016.05.27-21.40.05:918][ 0]LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
05-27 17:40:05.918: D/UE4(26440): [2016.05.27-21.40.05:918][ 0]LogInit: - CertBundlePath = /storage/emulated/0/Android/data/com.YourCompany.Greenwich2/files/ca-bundle.pem - Libcurl will set CURLOPT_CAINFO to it
05-27 17:40:05.918: D/UE4(26440): [2016.05.27-21.40.05:918][ 0]LogOnline:Display: OnlineSubsystemGooglePlayModule::StartupModule()
05-27 17:40:05.919: D/UE4(26440): [2016.05.27-21.40.05:919][ 0]LogOnline:Warning: FOnlineSubsystemGooglePlayModule was disabled
05-27 17:40:05.919: D/UE4(26440): [2016.05.27-21.40.05:919][ 0]LogVoice:Warning: Failed to initialize voice interface
05-27 17:40:05.919: D/UE4(26440): [2016.05.27-21.40.05:919][ 0]LogOnline:Warning: FOnlineSubsystemGooglePlayModule was disabled
05-27 17:40:05.919: D/UE4(26440): [2016.05.27-21.40.05:919][ 0]LogInit: Presizing for max 2097152 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
05-27 17:40:05.919: D/UE4(26440): [2016.05.27-21.40.05:919][ 0]LogInit: Object subsystem initialized
05-27 17:40:05.920: D/UE4(26440): [2016.05.27-21.40.05:920][ 0]LogAndroid: Requires 32BPP Encoding: no
05-27 17:40:05.920: D/UE4(26440): [2016.05.27-21.40.05:920][ 0]LogAndroid: Requires Mosaic: no
05-27 17:40:05.920: D/UE4(26440): [2016.05.27-21.40.05:920][ 0]LogAndroid: Setting Width=1252 and Height=720 (requested scale = 1.000000)
05-27 17:40:05.920: D/UE4(26440): [2016.05.27-21.40.05:920][ 0]LogAndroid: Checking 19 rules from DeviceProfile ini file.
05-27 17:40:05.920: D/UE4(26440): [2016.05.27-21.40.05:920][ 0]LogAndroid: Default profile: Android_Default
05-27 17:40:05.921: D/UE4(26440): [2016.05.27-21.40.05:920][ 0]LogAndroid: GpuFamily: Adreno (TM) 320
05-27 17:40:05.921: D/UE4(26440): [2016.05.27-21.40.05:921][ 0]LogAndroid: GlVersion: OpenGL ES 3.0 V@127.0 AU@ (GIT@I96aee987eb)
05-27 17:40:05.921: D/UE4(26440): [2016.05.27-21.40.05:921][ 0]LogAndroid: AndroidVersion: 6.0.1
05-27 17:40:05.921: D/UE4(26440): [2016.05.27-21.40.05:921][ 0]LogAndroid: DeviceMake: asus
05-27 17:40:05.921: D/UE4(26440): [2016.05.27-21.40.05:921][ 0]LogAndroid: DeviceModel: Nexus 7
05-27 17:40:05.921: D/UE4(26440): [2016.05.27-21.40.05:921][ 0]LogAndroid: Selected Device Profile: [Android_Adreno320]
05-27 17:40:05.922: D/UE4(26440): [2016.05.27-21.40.05:922][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Android_Adreno320]
05-27 17:40:05.922: D/UE4(26440): [2016.05.27-21.40.05:922][ 0]LogInit: Setting Device Profile CVar: [[r.BloomQuality:1]]
05-27 17:40:05.922: D/UE4(26440): [2016.05.27-21.40.05:922][ 0]LogInit: Setting Device Profile CVar: [[r.MobileContentScaleFactor:0.8]]
05-27 17:40:05.922: D/UE4(26440): [2016.05.27-21.40.05:922][ 0]LogInit: Setting Device Profile CVar: [[r.DepthOfFieldQuality:0]]
05-27 17:40:05.922: D/UE4(26440): [2016.05.27-21.40.05:922][ 0]LogInit: Setting Device Profile CVar: [[r.LightShaftQuality:0]]
05-27 17:40:05.923: D/UE4(26440): [2016.05.27-21.40.05:922][ 0]LogInit: Setting Device Profile CVar: [[r.RefractionQuality:0]]
05-27 17:40:05.923: D/UE4(26440): [2016.05.27-21.40.05:923][ 0]LogInit: Setting Device Profile CVar: [[r.ShadowQuality:2]]
05-27 17:40:05.924: D/UE4(26440): [2016.05.27-21.40.05:923][ 0]LogInit: Memory total: Physical=1807.78MB (2GB approx) Available=1807.78MB PageSize=4.0KB
05-27 17:40:05.924: D/UE4(26440): [2016.05.27-21.40.05:924][ 0]LogTextLocalizationManager: No specific translations for ('en-US') exist, so ('en') translations will be used.
05-27 17:40:05.924: D/UE4(26440): [2016.05.27-21.40.05:924][ 0]LogAndroid: Requires 32BPP Encoding: no
05-27 17:40:05.925: D/UE4(26440): [2016.05.27-21.40.05:925][ 0]LogAndroid: Requires Mosaic: no
05-27 17:40:05.925: D/UE4(26440): [2016.05.27-21.40.05:925][ 0]LogAndroid: Setting Width=1001 and Height=576 (requested scale = 0.800000)
05-27 17:40:05.925: D/UE4(26440): [2016.05.27-21.40.05:925][ 0]LogRHI: Initializing OpenGL RHI
05-27 17:40:05.926: D/UE4(26440): [2016.05.27-21.40.05:925][ 0]LogRHI: GL_VENDOR: Qualcomm
05-27 17:40:05.926: D/UE4(26440): [2016.05.27-21.40.05:926][ 0]LogRHI: GL_RENDERER: Adreno (TM) 320
05-27 17:40:05.926: D/UE4(26440): [2016.05.27-21.40.05:926][ 0]LogRHI: GL_VERSION: OpenGL ES 3.0 V@127.0 AU@ (GIT@I96aee987eb)
05-27 17:40:05.927: D/UE4(26440): [2016.05.27-21.40.05:927][ 0]LogRHI: GL_SHADING_LANGUAGE_VERSION: OpenGL ES GLSL ES 3.00
05-27 17:40:05.927: D/UE4(26440): [2016.05.27-21.40.05:927][ 0]LogRHI: OpenGL Extensions:
05-27 17:40:05.928: D/UE4(26440): [2016.05.27-21.40.05:928][ 0]LogRHI: GL_AMD_compressed_ATC_texture
05-27 17:40:05.929: D/UE4(26440): [2016.05.27-21.40.05:928][ 0]LogRHI: GL_AMD_performance_monitor
05-27 17:40:05.929: D/UE4(26440): [2016.05.27-21.40.05:929][ 0]LogRHI: GL_AMD_program_binary_Z400
05-27 17:40:05.929: D/UE4(26440): [2016.05.27-21.40.05:929][ 0]LogRHI: GL_EXT_debug_label
05-27 17:40:05.930: D/UE4(26440): [2016.05.27-21.40.05:930][ 0]LogRHI: GL_EXT_debug_marker
05-27 17:40:05.930: D/UE4(26440): [2016.05.27-21.40.05:930][ 0]LogRHI: GL_EXT_discard_framebuffer
05-27 17:40:05.930: D/UE4(26440): [2016.05.27-21.40.05:930][ 0]LogRHI: GL_EXT_robustness
05-27 17:40:05.931: D/UE4(26440): [2016.05.27-21.40.05:930][ 0]LogRHI: GL_EXT_texture_format_BGRA8888
05-27 17:40:05.931: D/UE4(26440): [2016.05.27-21.40.05:931][ 0]LogRHI: GL_EXT_texture_type_2_10_10_10_REV
05-27 17:40:05.931: D/UE4(26440): [2016.05.27-21.40.05:931][ 0]LogRHI: GL_NV_fence
05-27 17:40:05.932: D/UE4(26440): [2016.05.27-21.40.05:931][ 0]LogRHI: GL_OES_compressed_ETC1_RGB8_texture
05-27 17:40:05.932: D/UE4(26440): [2016.05.27-21.40.05:932][ 0]LogRHI: GL_OES_depth_texture
05-27 17:40:05.932: D/UE4(26440): [2016.05.27-21.40.05:932][ 0]LogRHI: GL_OES_depth24
05-27 17:40:05.933: D/UE4(26440): [2016.05.27-21.40.05:933][ 0]LogRHI: GL_OES_EGL_image
05-27 17:40:05.933: D/UE4(26440): [2016.05.27-21.40.05:933][ 0]LogRHI: GL_OES_EGL_sync
05-27 17:40:05.933: D/UE4(26440): [2016.05.27-21.40.05:933][ 0]LogRHI: GL_OES_EGL_image_external
05-27 17:40:05.933: D/UE4(26440): [2016.05.27-21.40.05:933][ 0]LogRHI: GL_OES_element_index_uint
05-27 17:40:05.933: D/UE4(26440): [2016.05.27-21.40.05:933][ 0]LogRHI: GL_OES_fbo_render_mipmap
05-27 17:40:05.933: D/UE4(26440): [2016.05.27-21.40.05:933][ 0]LogRHI: GL_OES_fragment_precision_high
05-27 17:40:05.934: D/UE4(26440): [2016.05.27-21.40.05:934][ 0]LogRHI: GL_OES_get_program_binary
05-27 17:40:05.934: D/UE4(26440): [2016.05.27-21.40.05:934][ 0]LogRHI: GL_OES_packed_depth_stencil
05-27 17:40:05.934: D/UE4(26440): [2016.05.27-21.40.05:934][ 0]LogRHI: GL_OES_depth_texture_cube_map
05-27 17:40:05.934: D/UE4(26440): [2016.05.27-21.40.05:934][ 0]LogRHI: GL_OES_rgb8_rgba8
05-27 17:40:05.934: D/UE4(26440): [2016.05.27-21.40.05:934][ 0]LogRHI: GL_OES_standard_derivatives
05-27 17:40:05.935: D/UE4(26440): [2016.05.27-21.40.05:934][ 0]LogRHI: GL_OES_texture_3D
05-27 17:40:05.935: D/UE4(26440): [2016.05.27-21.40.05:935][ 0]LogRHI: GL_OES_texture_float
05-27 17:40:05.935: D/UE4(26440): [2016.05.27-21.40.05:935][ 0]LogRHI: GL_OES_texture_half_float
05-27 17:40:05.935: D/UE4(26440): [2016.05.27-21.40.05:935][ 0]LogRHI: GL_OES_texture_half_float_linear
05-27 17:40:05.935: D/UE4(26440): [2016.05.27-21.40.05:935][ 0]LogRHI: GL_OES_texture_npot
05-27 17:40:05.935: D/UE4(26440): [2016.05.27-21.40.05:935][ 0]LogRHI: GL_OES_vertex_half_float
05-27 17:40:05.936: D/UE4(26440): [2016.05.27-21.40.05:935][ 0]LogRHI: GL_OES_vertex_type_10_10_10_2
05-27 17:40:05.936: D/UE4(26440): [2016.05.27-21.40.05:936][ 0]LogRHI: GL_OES_vertex_array_object
05-27 17:40:05.936: D/UE4(26440): [2016.05.27-21.40.05:936][ 0]LogRHI: GL_QCOM_alpha_test
05-27 17:40:05.936: D/UE4(26440): [2016.05.27-21.40.05:936][ 0]LogRHI: GL_QCOM_binning_control
05-27 17:40:05.936: D/UE4(26440): [2016.05.27-21.40.05:936][ 0]LogRHI: GL_QCOM_driver_control
05-27 17:40:05.936: D/UE4(26440): [2016.05.27-21.40.05:936][ 0]LogRHI: GL_QCOM_perfmon_global_mode
05-27 17:40:05.937: D/UE4(26440): [2016.05.27-21.40.05:937][ 0]LogRHI: GL_QCOM_extended_get
05-27 17:40:05.937: D/UE4(26440): [2016.05.27-21.40.05:937][ 0]LogRHI: GL_QCOM_extended_get2
05-27 17:40:05.937: D/UE4(26440): [2016.05.27-21.40.05:937][ 0]LogRHI: GL_QCOM_tiled_rendering
05-27 17:40:05.937: D/UE4(26440): [2016.05.27-21.40.05:937][ 0]LogRHI: GL_QCOM_writeonly_rendering
05-27 17:40:05.937: D/UE4(26440): [2016.05.27-21.40.05:937][ 0]LogRHI: GL_EXT_sRGB
05-27 17:40:05.937: D/UE4(26440): [2016.05.27-21.40.05:937][ 0]LogRHI: GL_EXT_sRGB_write_control
05-27 17:40:05.938: D/UE4(26440): [2016.05.27-21.40.05:938][ 0]LogRHI: GL_EXT_texture_sRGB_decode
05-27 17:40:05.938: D/UE4(26440): [2016.05.27-21.40.05:938][ 0]LogRHI: GL_EXT_texture_filter_anisotropic
05-27 17:40:05.938: D/UE4(26440): [2016.05.27-21.40.05:938][ 0]LogRHI: GL_EXT_multisampled_render_to_texture
05-27 17:40:05.938: D/UE4(26440): [2016.05.27-21.40.05:938][ 0]LogRHI: GL_EXT_color_buffer_float
05-27 17:40:05.938: D/UE4(26440): [2016.05.27-21.40.05:938][ 0]LogRHI: GL_EXT_color_buffer_half_float
05-27 17:40:05.939: D/UE4(26440): [2016.05.27-21.40.05:938][ 0]LogRHI: GL_EXT_disjoint_timer_query
05-27 17:40:05.939: D/UE4(26440): [2016.05.27-21.40.05:939][ 0]LogRHI: GL_MAX_VERTEX_ATTRIBS: 16
05-27 17:40:05.939: D/UE4(26440): [2016.05.27-21.40.05:939][ 0]LogRHI: GL_MAX_VARYING_VECTORS: 16
05-27 17:40:05.939: D/UE4(26440): [2016.05.27-21.40.05:939][ 0]LogRHI: GL_MAX_VERTEX_UNIFORM_VECTORS: 256
05-27 17:40:05.939: D/UE4(26440): [2016.05.27-21.40.05:939][ 0]LogRHI: GL_MAX_FRAGMENT_UNIFORM_VECTORS: 224
05-27 17:40:05.939: D/UE4(26440): [2016.05.27-21.40.05:939][ 0]LogRHI: Fragment shader lowp precision: 10
05-27 17:40:05.940: D/UE4(26440): [2016.05.27-21.40.05:939][ 0]LogRHI: Fragment shader mediump precision: 10
05-27 17:40:05.940: D/UE4(26440): [2016.05.27-21.40.05:940][ 0]LogRHI: Fragment shader highp precision: 23
05-27 17:40:05.940: D/UE4(26440): [2016.05.27-21.40.05:940][ 0]LogRHI: GL_MAX_TEXTURE_SIZE: 4096
05-27 17:40:05.940: D/UE4(26440): [2016.05.27-21.40.05:940][ 0]LogRHI: GL_MAX_CUBE_MAP_TEXTURE_SIZE: 4096
05-27 17:40:05.940: D/UE4(26440): [2016.05.27-21.40.05:940][ 0]LogRHI: GL_MAX_ARRAY_TEXTURE_LAYERS: 256
05-27 17:40:05.941: D/UE4(26440): [2016.05.27-21.40.05:941][ 0]LogRHI: GL_MAX_RENDERBUFFER_SIZE: 4096
05-27 17:40:05.942: D/UE4(26440): [2016.05.27-21.40.05:941][ 0]LogRHI: GL_MAX_TEXTURE_IMAGE_UNITS: 16
05-27 17:40:05.942: D/UE4(26440): [2016.05.27-21.40.05:942][ 0]LogRHI: GL_MAX_COLOR_ATTACHMENTS: 1
05-27 17:40:05.942: D/UE4(26440): [2016.05.27-21.40.05:942][ 0]LogRHI: GL_MAX_SAMPLES: 1
05-27 17:40:05.942: D/UE4(26440): [2016.05.27-21.40.05:942][ 0]LogRHI: GL_MAX_COLOR_TEXTURE_SAMPLES: 1
05-27 17:40:05.942: D/UE4(26440): [2016.05.27-21.40.05:942][ 0]LogRHI: GL_MAX_DEPTH_TEXTURE_SAMPLES: 1
05-27 17:40:05.942: D/UE4(26440): [2016.05.27-21.40.05:942][ 0]LogRHI: GL_MAX_INTEGER_SAMPLES: 1
05-27 17:40:05.943: D/UE4(26440): [2016.05.27-21.40.05:943][ 0]LogRHI: GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS: 32
05-27 17:40:05.943: D/UE4(26440): [2016.05.27-21.40.05:943][ 0]LogRHI: GL_MAX_VERTEX_ATTRIBS: 16
05-27 17:40:05.943: D/UE4(26440): [2016.05.27-21.40.05:943][ 0]LogRHI: GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT: 16
05-27 17:40:05.943: D/UE4(26440): [2016.05.27-21.40.05:943][ 0]LogRHI: OpenGL MajorVersion = 2, MinorVersion = 0, ShaderPlatform = GLSL_ES2, FeatureLevel = ES2
05-27 17:40:05.943: D/UE4(26440): [2016.05.27-21.40.05:943][ 0]LogRHI: PLATFORM_ANDROID
05-27 17:40:05.944: D/UE4(26440): [2016.05.27-21.40.05:943][ 0]LogRHI:Display: Testing for shader compiler compatibility
05-27 17:40:05.944: D/UE4(26440): [2016.05.27-21.40.05:944][ 0]LogRHI:Display: Shaders compile fine no need to enable hacks
05-27 17:40:05.944: D/UE4(26440): [2016.05.27-21.40.05:944][ 0]LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 0
05-27 17:40:05.944: D/UE4(26440): [2016.05.27-21.40.05:944][ 0]LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 0
05-27 17:40:06.021: D/UE4(26440): [2016.05.27-21.40.06:021][ 0]LogUObjectArray: 24681 objects as part of root set at end of initial load.
05-27 17:40:06.022: D/UE4(26440): [2016.05.27-21.40.06:022][ 0]LogUObjectAllocator: 3435904 out of 0 bytes used by permanent object pool.
05-27 17:40:06.022: D/UE4(26440): [2016.05.27-21.40.06:022][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
05-27 17:40:06.022: D/UE4(26440): [2016.05.27-21.40.06:022][ 0]LogHMD: GearVR: not packaged for GearVR
05-27 17:40:06.031: D/UE4(26440): [2016.05.27-21.40.06:031][ 0]LogAndroid:Display: Passed PreInit()
05-27 17:40:06.033: D/UE4(26440): [2016.05.27-21.40.06:033][ 0]LogEngine: Initializing Engine...
05-27 17:40:06.119: D/UE4(26440): [2016.05.27-21.40.06:119][ 0]LogAndroidAudio:Warning: SL Entered Init HW
05-27 17:40:06.120: D/UE4(26440): [2016.05.27-21.40.06:120][ 0]LogAndroidAudio:Warning: OpenSLES Initializing HW
05-27 17:40:06.124: D/UE4(26440): [2016.05.27-21.40.06:124][ 0]LogAndroidAudio:Warning: OpenSLES Initialized
05-27 17:40:06.125: D/UE4(26440): [2016.05.27-21.40.06:125][ 0]LogAndroidAudio:Warning: OpenSLAudioDevice: Allocated 12 sources
05-27 17:40:06.125: D/UE4(26440): [2016.05.27-21.40.06:125][ 0]LogInit: FAudioDevice initialized.
05-27 17:40:06.126: D/UE4(26440): [2016.05.27-21.40.06:126][ 0]LogInit: Texture streaming: Disabled
05-27 17:40:06.127: D/UE4(26440): [2016.05.27-21.40.06:126][ 0]LogOnline:Warning: FOnlineSubsystemGooglePlayModule was disabled
05-27 17:40:06.127: D/UE4(26440): [2016.05.27-21.40.06:127][ 0]LogModuleManager:Warning: ModuleManager: Module 'MessagingRpc' not found - its StaticallyLinkedModuleInitializers function is null.
05-27 17:40:06.128: D/UE4(26440): [2016.05.27-21.40.06:128][ 0]LogModuleManager:Warning: ModuleManager: Module 'PortalRpc' not found - its StaticallyLinkedModuleInitializers function is null.
05-27 17:40:06.128: D/UE4(26440): [2016.05.27-21.40.06:128][ 0]LogModuleManager:Warning: ModuleManager: Module 'PortalServices' not found - its StaticallyLinkedModuleInitializers function is null.
05-27 17:40:06.162: D/UE4(26440): [2016.05.27-21.40.06:162][ 0]LogNet: Browse: /Game/Maps/GreenwichFullHeight?Name=Player
05-27 17:40:06.163: D/UE4(26440): [2016.05.27-21.40.06:163][ 0]LogLoad: LoadMap: /Game/Maps/GreenwichFullHeight?Name=Player
05-27 17:40:06.256: D/UE4(26440): [2016.05.27-21.40.06:256][ 0]LogMemory: Platform Memory Stats for Android
05-27 17:40:06.256: D/UE4(26440): [2016.05.27-21.40.06:256][ 0]LogMemory: Process Physical Memory: 0.00 MB used, 0.00 MB peak
05-27 17:40:06.256: D/UE4(26440): [2016.05.27-21.40.06:256][ 0]LogMemory: Process Virtual Memory: 0.00 MB used, 0.00 MB peak
05-27 17:40:06.256: D/UE4(26440): [2016.05.27-21.40.06:256][ 0]LogMemory: Physical Memory: 0.00 MB used, 1807.78 MB total
05-27 17:40:06.257: D/UE4(26440): [2016.05.27-21.40.06:257][ 0]LogMemory: Virtual Memory: 0.00 MB used, 0.00 MB total
05-27 17:40:06.257: D/UE4(26440): [2016.05.27-21.40.06:257][ 0]LogMemory:
05-27 17:40:06.260: D/UE4(26440): [2016.05.27-21.40.06:260][ 0]LogMemory: Allocator Stats for binned:
05-27 17:40:06.260: D/UE4(26440): [2016.05.27-21.40.06:260][ 0]LogMemory: Current Memory 59.29 MB used, plus 2.03 MB waste
05-27 17:40:06.260: D/UE4(26440): [2016.05.27-21.40.06:260][ 0]LogMemory: Peak Memory 60.49 MB used, plus 1.97 MB waste
05-27 17:40:06.261: D/UE4(26440): [2016.05.27-21.40.06:261][ 0]LogMemory: Current OS Memory 61.32 MB, peak 62.46 MB
05-27 17:40:06.261: D/UE4(26440): [2016.05.27-21.40.06:261][ 0]LogMemory: Current Waste 0.58 MB, peak 0.89 MB
05-27 17:40:06.261: D/UE4(26440): [2016.05.27-21.40.06:261][ 0]LogMemory: Current Used 59.29 MB, peak 60.49 MB
05-27 17:40:06.261: D/UE4(26440): [2016.05.27-21.40.06:261][ 0]LogMemory: Current Slack 0.17 MB
05-27 17:40:06.262: D/UE4(26440): [2016.05.27-21.40.06:261][ 0]LogMemory: Allocs 118213 Current / 520972 Total
05-27 17:40:06.262: D/UE4(26440): [2016.05.27-21.40.06:262][ 0]LogMemory:
05-27 17:40:06.262: D/UE4(26440): [2016.05.27-21.40.06:262][ 0]LogMemory: Block Size Num Pools Max Pools Cur Allocs Total Allocs Min Req Max Req Mem Used Mem Slack Mem Waste Efficiency
05-27 17:40:06.262: D/UE4(26440): [2016.05.27-21.40.06:262][ 0]LogMemory: ---------- --------- --------- ---------- ------------ ------- ------- -------- --------- --------- ----------
05-27 17:40:06.262: D/UE4(26440): [2016.05.27-21.40.06:262][ 0]LogMemory: 8 1 1 4853 11157 8 8 37K 27K 0K 100.00%
05-27 17:40:06.263: D/UE4(26440): [2016.05.27-21.40.06:263][ 0]LogMemory: 16 5 5 19949 128808 9 16 311K 9K 5K 98.44%
05-27 17:40:06.263: D/UE4(26440): [2016.05.27-21.40.06:263][ 0]LogMemory: 32 3 3 4322 14599 17 32 135K 57K 25K 86.98%
05-27 17:40:06.263: D/UE4(26440): [2016.05.27-21.40.06:263][ 0]LogMemory: 48 11 11 13981 23532 33 48 655K 49K 34K 95.17%
05-27 17:40:06.264: D/UE4(26440): [2016.05.27-21.40.06:264][ 0]LogMemory: 64 11 11 10571 26488 49 64 660K 44K 40K 94.32%
05-27 17:40:06.264: D/UE4(26440): [2016.05.27-21.40.06:264][ 0]LogMemory: 80 6 6 4799 12945 65 80 374K 10K 24K 93.75%
05-27 17:40:06.264: D/UE4(26440): [2016.05.27-21.40.06:264][ 0]LogMemory: 96 31 31 20908 38976 81 96 1960K 23K 76K 96.17%
05-27 17:40:06.265: D/UE4(26440): [2016.05.27-21.40.06:265][ 0]LogMemory: 112 9 14 5151 38998 97 112 563K 13K 34K 94.10%
05-27 17:40:06.265: D/UE4(26440): [2016.05.27-21.40.06:265][ 0]LogMemory: 128 13 13 6338 27226 116 128 792K 40K 39K 95.31%
05-27 17:40:06.265: D/UE4(26440): [2016.05.27-21.40.06:265][ 0]LogMemory: 160 10 12 4058 41470 129 160 634K 6K 56K 91.25%
05-27 17:40:06.265: D/UE4(26440): [2016.05.27-21.40.06:265][ 0]LogMemory: 192 7 8 2371 23590 161 192 444K 4K 28K 93.75%
05-27 17:40:06.266: D/UE4(26440): [2016.05.27-21.40.06:265][ 0]LogMemory: 224 6 8 1449 16162 193 224 316K 68K 21K 94.53%
05-27 17:40:06.266: D/UE4(26440): [2016.05.27-21.40.06:266][ 0]LogMemory: 256 25 46 6236 39541 225 256 1559K 41K 86K 94.62%
05-27 17:40:06.266: D/UE4(26440): [2016.05.27-21.40.06:266][ 0]LogMemory: 288 10 11 2237 9880 257 288 629K 10K 35K 94.53%
05-27 17:40:06.266: D/UE4(26440): [2016.05.27-21.40.06:266][ 0]LogMemory: 320 4 4 775 5965 290 320 242K 13K 10K 96.09%
05-27 17:40:06.266: D/UE4(26440): [2016.05.27-21.40.06:266][ 0]LogMemory: 384 13 13 2076 20230 322 384 778K 51K 72K 91.35%
05-27 17:40:06.267: D/UE4(26440): [2016.05.27-21.40.06:267][ 0]LogMemory: 448 17 17 2349 12594 386 448 1027K 59K 80K 92.65%
05-27 17:40:06.267: D/UE4(26440): [2016.05.27-21.40.06:267][ 0]LogMemory: 512 6 6 706 6673 452 512 353K 31K 24K 93.75%
05-27 17:40:06.267: D/UE4(26440): [2016.05.27-21.40.06:267][ 0]LogMemory: 576 7 7 763 4716 516 576 429K 16K 31K 93.08%
05-27 17:40:06.267: D/UE4(26440): [2016.05.27-21.40.06:267][ 0]LogMemory: 640 9 9 874 2885 580 640 546K 28K 28K 95.14%
05-27 17:40:06.268: D/UE4(26440): [2016.05.27-21.40.06:267][ 0]LogMemory: 704 13 13 1134 2591 642 704 779K 53K 35K 95.79%
05-27 17:40:06.268: D/UE4(26440): [2016.05.27-21.40.06:268][ 0]LogMemory: 768 3 3 219 883 708 768 164K 28K 6K 96.88%
05-27 17:40:06.268: D/UE4(26440): [2016.05.27-21.40.06:268][ 0]LogMemory: 896 5 5 326 1567 769 896 285K 35K 24K 92.50%
05-27 17:40:06.268: D/UE4(26440): [2016.05.27-21.40.06:268][ 0]LogMemory: 1024 5 5 238 692 900 1024 238K 82K 8K 97.50%
05-27 17:40:06.268: D/UE4(26440): [2016.05.27-21.40.06:268][ 0]LogMemory: 1168 7 7 333 893 1025 1168 379K 69K 15K 96.65%
05-27 17:40:06.269: D/UE4(26440): [2016.05.27-21.40.06:269][ 0]LogMemory: 1360 4 4 175 257 1169 1360 232K 23K 16K 93.75%
05-27 17:40:06.269: D/UE4(26440): [2016.05.27-21.40.06:269][ 0]LogMemory: 1632 5 5 138 465 1362 1632 219K 100K 18K 94.38%
05-27 17:40:06.269: D/UE4(26440): [2016.05.27-21.40.06:269][ 0]LogMemory: 2048 4 4 126 356 1636 2048 252K 4K 23K 91.02%
05-27 17:40:06.269: D/UE4(26440): [2016.05.27-21.40.06:269][ 0]LogMemory: 2336 4 5 112 246 2051 2336 255K 1K 15K 94.14%
05-27 17:40:06.270: D/UE4(26440): [2016.05.27-21.40.06:270][ 0]LogMemory: 2720 3 3 57 505 2340 2720 151K 41K 7K 96.35%
05-27 17:40:06.270: D/UE4(26440): [2016.05.27-21.40.06:270][ 0]LogMemory: 3264 4 4 66 1108 2730 3264 210K 45K 13K 94.92%
05-27 17:40:06.271: D/UE4(26440): [2016.05.27-21.40.06:271][ 0]LogMemory: 4096 7 8 95 385 3280 4096 380K 68K 31K 93.08%
05-27 17:40:06.271: D/UE4(26440): [2016.05.27-21.40.06:271][ 0]LogMemory: 4672 4 4 32 1521 4100 4669 146K 110K 16K 93.75%
05-27 17:40:06.271: D/UE4(26440): [2016.05.27-21.40.06:271][ 0]LogMemory: 5456 4 5 48 168 4680 5451 255K 1K 17K 93.36%
05-27 17:40:06.271: D/UE4(26440): [2016.05.27-21.40.06:271][ 0]LogMemory: 6544 6 6 52 250 5511 6528 332K 52K 26K 93.23%
05-27 17:40:06.272: D/UE4(26440): [2016.05.27-21.40.06:271][ 0]LogMemory: 8192 10 11 79 1313 6560 8192 632K 8K 55K 91.41%
05-27 17:40:06.272: D/UE4(26440): [2016.05.27-21.40.06:272][ 0]LogMemory: 9360 8 9 54 104 8200 9360 493K 19K 27K 94.73%
05-27 17:40:06.272: D/UE4(26440): [2016.05.27-21.40.06:272][ 0]LogMemory: 10912 8 8 43 131 9408 10900 458K 54K 35K 93.16%
05-27 17:40:06.272: D/UE4(26440): [2016.05.27-21.40.06:272][ 0]LogMemory: 13104 3 4 15 52 10919 13080 191K 1K 16K 91.67%
05-27 17:40:06.272: D/UE4(26440): [2016.05.27-21.40.06:272][ 0]LogMemory: 16384 4 7 14 183 13120 16384 224K 32K 17K 93.36%
05-27 17:40:06.273: D/UE4(26440): [2016.05.27-21.40.06:273][ 0]LogMemory: 21840 5 8 15 87 16392 21736 319K 1K 53K 83.44%
05-27 17:40:06.273: D/UE4(26440): [2016.05.27-21.40.06:273][ 0]LogMemory: 32768 5 6 8 50 21904 32640 256K 64K 58K 81.88%
05-27 17:40:06.273: D/UE4(26440): [2016.05.27-21.40.06:273][ 0]LogMemory:
05-27 17:40:06.273: D/UE4(26440): [2016.05.27-21.40.06:273][ 0]LogMemory: 20800K allocated in pools (with 1490K slack and 1279K waste). Efficiency 93.85%
05-27 17:40:06.274: D/UE4(26440): [2016.05.27-21.40.06:273][ 0]LogMemory: Allocations 118146 Current / 520243 Total (in 325 pools)
05-27 17:40:06.274: D/UE4(26440): [2016.05.27-21.40.06:274][ 0]LogMemory:
05-27 17:40:15.652: D/UE4(26440): [2016.05.27-21.40.15:652][ 0]LogStaticMesh:Warning: [LOBBY_Chandelier001] Mesh has more that 65535 vertices, incompatible with mobile; forcing 16-bit (will probably cause rendering issues).
05-27 17:40:15.999: D/UE4(26440): [2016.05.27-21.40.15:999][ 0]LogMaterial: Can't compile MediaWallContentWithGlass_001 with cooked content, will use default material instead
05-27 17:40:15.999: D/UE4(26440): [2016.05.27-21.40.15:999][ 0]LogMaterial:Warning: Failed to compile Material /Game/Materials/MediaWallContentWithGlass_001.MediaWallContentWithGlass_001 for platform GLSL_ES2, Default Material will be used in game.
05-27 17:40:16.006: D/UE4(26440): [2016.05.27-21.40.16:005][ 0]LogMaterial: Can't compile MediaWallContentWithGlass_003 with cooked content, will use default material instead
05-27 17:40:16.006: D/UE4(26440): [2016.05.27-21.40.16:006][ 0]LogMaterial:Warning: Failed to compile Material /Game/Materials/MediaWallContentWithGlass_003.MediaWallContentWithGlass_003 for platform GLSL_ES2, Default Material will be used in game.
05-27 17:40:16.012: D/UE4(26440): [2016.05.27-21.40.16:012][ 0]LogMaterial: Can't compile MediaWallContentWithGlass_002 with cooked content, will use default material instead
05-27 17:40:16.012: D/UE4(26440): [2016.05.27-21.40.16:012][ 0]LogMaterial:Warning: Failed to compile Material /Game/Materials/MediaWallContentWithGlass_002.MediaWallContentWithGlass_002 for platform GLSL_ES2, Default Material will be used in game.
05-27 17:40:16.018: D/UE4(26440): [2016.05.27-21.40.16:018][ 0]LogMaterial: Can't compile MediaWallContent_003 with cooked content, will use default material instead
05-27 17:40:16.018: D/UE4(26440): [2016.05.27-21.40.16:018][ 0]LogMaterial:Warning: Failed to compile Material /Game/Materials/MediaWallContent_003.MediaWallContent_003 for platform GLSL_ES2, Default Material will be used in game.
05-27 17:40:16.024: D/UE4(26440): [2016.05.27-21.40.16:024][ 0]LogMaterial: Can't compile MediaWallContentWithGlass_004 with cooked content, will use default material instead
05-27 17:40:16.025: D/UE4(26440): [2016.05.27-21.40.16:024][ 0]LogMaterial:Warning: Failed to compile Material /Game/Materials/MediaWallContentWithGlass_004.MediaWallContentWithGlass_004 for platform GLSL_ES2, Default Material will be used in game.
05-27 17:40:17.805: D/UE4(26440): [2016.05.27-21.40.17:805][ 0]LogMaterial: Can't compile M_POIIcon with cooked content, will use default material instead
05-27 17:40:17.805: D/UE4(26440): [2016.05.27-21.40.17:805][ 0]LogMaterial:Warning: Failed to compile Material /Game/HALArchvizToolkit/UI/Textures/M_POIIcon.M_POIIcon for platform GLSL_ES2, Default Material will be used in game.
05-27 17:40:17.971: D/UE4(26440): [2016.05.27-21.40.17:971][ 0]LogMaterial: Can't compile M_edgeBorder with cooked content, will use default material instead
05-27 17:40:17.971: D/UE4(26440): [2016.05.27-21.40.17:971][ 0]LogMaterial:Warning: Failed to compile Material /Game/HALArchvizToolkit/UI/Textures/M_edgeBorder.M_edgeBorder for platform GLSL_ES2, Default Material will be used in game.
05-27 17:40:17.977: D/UE4(26440): [2016.05.27-21.40.17:977][ 0]LogMaterial: Can't compile M_edgeBorder2 with cooked content, will use default material instead
05-27 17:40:17.977: D/UE4(26440): [2016.05.27-21.40.17:977][ 0]LogMaterial:Warning: Failed to compile Material /Game/HALArchvizToolkit/UI/Textures/M_edgeBorder2.M_edgeBorder2 for platform GLSL_ES2, Default Material will be used in game.