Hi,
I am trying to package my game as bundle for google play ( I have successfully Packaged my game without app bundle)
I am getting an error that I cannot find anywhere on internet to solve this issue.
Here it is:
[SPOILER]UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): FAILURE: Build failed with an exception.
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): * What went wrong:
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): Execution failed for task ‘:app:signReleaseBundle’.
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): > A failure occurred while executing com.android.build.gradle.internal.tasks.Workers$ActionFacade
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): > Failed to sign using signer “ALIAS”
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): 64 actionable tasks: 64 executed
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): * Try:
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. Run with --scan to get full insights.
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): * Get more help at https://help.gradle.org
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): BUILD FAILED in 1m 29s
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): ERROR: cmd.exe failed with args /c “D:\Ue4_Projects\LifeofLight\Intermediate\Android\gradle\rungradle.bat” :app:bundleRelease
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): (see C:\Users\samue\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+Games+UE_4.26\Log.txt for full exception trace)
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): AutomationTool exiting with ExitCode=1 (Error_Unknown)[/SPOILER]
So as said above, my game packages and signs fine when I package WITHOUT app bundle, but when app bundle is selected it seems to fail when signing it.
Thank you very much,
Polar Games Studio.