Thanks!
Right now the conditional button and the player marker device can tell you how many items you have, but for ammo it’s different because it doesn’t count how many you have loaded into the weapon but only how many you have in your inventory.
Yeah, I found a couple of workarounds but they are not perfect at all.
As you said, it’s a not necessary time consuming process, with those features I can easily focus on other aspect of the game.