Apex Destruction plugin always loads the same mesh with 4.24

I already tried to delete the plugin folder and let the launcher install it again, but this didn’t fixed.
I just can’t understand why the plugin always load a mesh I already used days ago…
It seems I won’t be able to fracture anything forever…

I don’t have this problem with 4.23…I suppose it’s an insane bug.

Hello,

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Thanks