Apex Cloth

Hi guys, I searched for solution but no success.

I exported my enemy mesh skinned on FBX file, after I detached the Skirt of the enemy and added Apex Cloth modify. I configured it following Unreal Engine 4 Tutorial: APEX Cloth (english) - YouTube

When I try to add APX file generated, the skirt mesh deform.

See below

Thanks for help.

scale the cloth

you 'd better makesure the size change from maya to ue4 try set the output scaleing factor in maya export window until you get right size