I have a character that has Apex Cloth for a hair sim. The character is on a ship moving at very high speeds. so high that any motion by the ship causes the hair to go straight behind the character. It looks great as long as the ship is not moving. What I want to know is how to remove the ships inertia from the simulation and have it only local to the character and not to the world or ship.
Update: I think I came across what I am looking for in the character blueprint. But i need a way to do this on a character that doesn’t have a character blueprint. Anyone know a way to do that?
I guess there is no way to do this with a none character then?
mind sharing how you fixed it?