Hey i’m messing around with apex cloth, have a pretty cool trenchcoat thing going on at the moment, but for some reason the cloth seems really stiff. I know it simulates based on bones, that’s not what i’m talking about. the cloth seems to be really really stiff, granted it looks like cloth, but it doesn’t flap all over the place like I’ve seen in some videos online. Does anyone know which setting it is to make your cloth go all over the place. it’s not gravity scale or mass scale cause I turned both of those down low and the cloth just seemed even stiffer than it was originally? any ideas? help a bro out?
it’s ok I figured it out, if you’re wondering how to do it, you have to paint really high values as your max distance in max ( or whatever your using ). hope that helps someone.