Hi,
4.14 includes a new update to PhysX so we are now working with version 3.4. Due to a few issues with back-compat for old assets new clothing exports from DCC tools or Clothing Tool will need to be made with the 3.4 versions of Clothing Tool or the DCC plugins.
Essentially what’s causing the clothing to be imported incorrectly is the bind poses of the bones and bone actors being exported transposed into the .apx file so when they are imported into Unreal they aren’t placed correctly as exhibited in the image above.
Thanks,
Benn.